Projects
Overmorrow – Short Film
Overmorrow is a science-fiction animated short film with an emphasis on lighting and environmental design. This film was my Senior Capstone Project. I am responsible for all aspects with the exception of specified assets. (August 2025-May 2026)
Well to Hell – Short Film
Well to Hell is a stylized animated short film, made by a team of eight. On this project, I was Lead VFX Artist, Co-lead Lighting Artist, Lead Compositing Artist, and Lead Rendering Technician. I also helped model assets, surface assets, and created concept art. (August 2025-December 2025)
Spellbound – Short Film
Spellbound is an animated short film created by a team of five. On this project, I was Lead VFX Artist, Lead Compositing Artist, and Lead Concept Artist. I also helped model and surface assets. (August 2024-December 2024)
Lockdown – Short Film
Lockdown is a science fiction animated short film created by a team of five. For this project I was Lead Lighting Artist, Lead VFX Artist, and Lead Compositing Artist. (January 2024-April 2024)
A Colorful Life – Short Film
A Colorful Life is an animated short film made independently with premade assets in Unreal Engine 5. The goal of the short film was to focus on lighting and cinematography within Unreal Engine 5. (March 2025-May 2025)
Scorched – Video Game
Scorched is a linear runner video game about the devastating destruction caused by wildfires. This game was created by a team of five. For this project, I was the Project Manager, Lead Lighting Artist, and Lead VFX Artist. (August 2023-December 2023)
Gobblefunk – Mock Commercial
Gobblefunk is a 2D animatic meant to advertise Roald Dahl books. This mock ad was created by a team of five during my semester abroad in Australia. For this project I was Director, Project Manager, Environment Artist, and Colorist. (April 2025-May 2025)






